Just a little something I made
Full writeup can be found here
Super cool!
We have achieved a similar effect using the Stream Deck mobile app, configured to control OBS through the built-in integration and TM through my plugin, that way we have basic control of the event/stream from anywhere in the venue, in addition to the big physical stream deck with lots more buttons behind the admin desk.
But I really like the idea of having a physical device for this!
If there’s any interest I’d be happy to release documentation, CAD, and code. I will warn you though that the internals are a complete horror show and no one should attempt to replicate it like I did.
This is one of the coolest ways ive seen to control TM, if this was around when my school hosted a tournament I would have loved to use it, honestly amazing. But I also think with a few improvements to the button layout/ button functionality it could easily enable someone with no experience with TM to control everything perfectly.
I have some suggestions, but also I have never worked with TM so they might not be the best, its mostly based on user experience design which I actually have past experience in
In the match mode arrows would be used for queuing the next match, then with a “shift key” it could be used for switching feilds, and in the skills mode, arrows could be used for switching between driver/ auton and the “shift key” would switch feilds again, keeping it consistent
After that you can add more buttons for more specific things such as starting / ending a match and all the other functions that need to exist. But just with the 4 buttons (mode, shift, arrows) I feel the user experience could be improved.
The way it works is like this
[button to switch fields/fieldsets] [shift key]
[start match] [end early] [abort/reset]
[queue next match/queue prog skills] [queue prev match/queue driver skills]